Monday, 15 December 2008

Gameplay?

Gameplay. I remember searching for a definition for that word a couple of blogs ago and finding it hard to find a definition. Without it would a game be interesting or even possible? While searching through definitions all of them mention the game and the user, saying how it is how the user interacts with a game or how the game responds. If this thing was removed how would a game be played if not played at all. In a game of chess if there was no gameplay you could not move the chess piece so surely it is an key thing.

Gameplay keeps a user involved and interested. It’s the thing that keeps us playing when it comes to gaming. When it comes to rules I don’t think it has any. It’s more about how the user interacts with the game in general, it’s the connection the user has with the game. Gameplay could be designed into a game, Chess could be one of the games solely based on gameplay. In chess the user has to move the chess piece, the user has to interact with the pieces and board otherwise the game would not be playable. Without gameplay the chess pieces could not be moved, maybe even the thought of moving them would also be none existent. I also believe that a game could not be successful without it, making it very important. Without it the interactions between the game and user would not exist meaning that one connection with the game the user had would vanish, sure the graphics and sound would be there but it would be as though the controller would not exist.

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